![]() While green ramp is linear in strategy it is not at all linear in game progression. Green Ramp decks are a little more dynamic in their makeup and have a wider range on the % of ramp cards, the % of threats, the % of lands, the curve and anything else than the aggressive decks I have looked at like this so far. In general ramping lands is safer and slower. The other option is to go full land ramp which can be vulnerable to Winter Orb, Armageddon and effects like that. The more you go in that direction the more your deck would be classed as a tribal elf deck. It is the quicker of the two options by far but it is shutdown by mass removal and even things like Forked Bolt pretty hard. You can go full creature ramp and this will push certain cards in the archetype really hard. The synergies that can exist don't need to be fully maximised to be good and going a little from column A and a little from column B tends to give a more robust build. There are two types of ramp deck however they are basically interchangeable. ![]() There is always more to be learned, none of us play a perfect game every time and there is incredible depth and subtlety in even the simplest of cube decks. The strategy is fairly linear, you cast on curve ramp and then your big stuff! Being a beginner deck shouldn't put off people who fancy themselves as proficient wizards. Doubly so as it is a lot of fun for that Timmy inside us all. Green ramp decks are so consistent in cube they tend to output a serious thing about as quickly as your average sort of Reanimate deck manages! Along with white weenie I class green ramp as a great beginner deck that is one of the easier ones to play in cube. Your ramp is more redundant than artifact ramp and you can diversify it over lands and creatures so as to be hard to shut down. ![]() ![]() The hope is that you can infer the relevant info about any skipped card based on what has been said for comparable cards. I am sure there will be viable green ramp cards that I fail to discuss in this. As I haven't even really got off the mono coloured decks yet I feel I am going to need to be a bit more ruthless on which cards get discussed and which I lump into bulk groups so to speak. The very first one I did wasn't exactly a short article either. Each new one of these breakdowns that I do seems to have a deeper pool of potential cards than the last one. ![]()
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